Card Types · Updated August 2026

RPA with Logo/Tag Patch

National Treasures · Premium patch = premium value · about two years

Appreciation92/100
Liquidity65/100
Accessibility8/100
Risk32/100
Key Logo patch > plain patch2025 NT Last Panini NFL logos

RPA with Logo/Tag Patch, filed under patch cards. Scored on four axes, because a type that gains value but can't be sold quickly is a different proposition from one you can move in a weekend.

With appreciation at 92 and liquidity at 65, this sits in the ordinary range on both axes. Those are the entries where the reasoning matters more than the scores.

Accessibility of 8 is the catch. That score tracks whether you can buy near MSRP or you're already paying a premium to someone else, and at 8 you are paying up. A card with real upside bought at double MSRP is a worse purchase than an ordinary one bought at retail.

Set against the 5 patch card types scored here, its appreciation of 92 ranks 3rd of 5, liquidity 65 ranks 1st, accessibility 8 ranks 3rd, and risk 32 is the 4th-lowest. The closest thing to it on the numbers is Immaculate Patch Auto, which scores 82 and 65 on the same two axes — if you're weighing one against the other, the difference is in the reasoning rather than the scores.

Two years gives the situation time to develop past its first impression, which is usually when the price is set by whoever shouted loudest. It also means two years of not touching it, including through the stretch where it looks wrong.

Risk is scored 32, toward the low end of anything in the tool. Low risk in trading cards is still not low risk in any sense your bank would recognise — it means the identifiable ways for this to go wrong are fewer, not that they're absent.

Price range $—–$— · verdict — · full reasoning, entry timing, what would change our mind, and the specific cards this applies to
Three things are behind the login for this entry: the price range we think is fair, the buy, hold or sell call, and the full reasoning — including what would change it.
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How to read these four numbers

Every entry gets four separate scores instead of one grade, because a single grade hides the thing you needed. Full explanation in the guide: what Kabooms, Downtowns and Color Blasts are worth.

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